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FrameworkZ 4.4.2
Provides a framework for Project Zomboid with various systems.
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Go to the source code of this file.
Data Structures | |
| class | FrameworkZ |
| FrameworkZ global table. More... | |
| class | FrameworkZ::Foundation |
| Foundation for FrameworkZ. More... | |
| class | FrameworkZ::Modules |
| Modules for FrameworkZ. Extends the framework with additional functionality. More... | |
Functions | |
| void local | Events () |
| void FrameworkZ | Foundation () |
| void | framework () |
| void | gamemode () |
| void | generic () |
| void local | handler () |
| void local | handlerFunction () |
| void | HOOK_CATEGORY_FRAMEWORK () |
| void | HOOK_CATEGORY_GAMEMODE () |
| void | HOOK_CATEGORY_GENERIC () |
| void | HOOK_CATEGORY_MODULE () |
| void | HOOK_CATEGORY_PLUGIN () |
| void FrameworkZ Foundation | HookHandlers () |
| void if | hooks () |
| void local | isClient () |
| void | module () |
| void if objectOrHandlers and type | objectOrHandlers () |
| void | plugin () |
| void FrameworkZ Foundation | RegisteredHooks () |
| void if | select ("#",...)() |
| local Events | ( | ) |
| FrameworkZ Foundation | ( | ) |
| void framework | ( | ) |
| void gamemode | ( | ) |
| void generic | ( | ) |
| void if handler and type handler | ( | ) |
| void if handlerFunction and type handlerFunction | ( | ) |
| HOOK_CATEGORY_FRAMEWORK | ( | ) |
| HOOK_CATEGORY_GAMEMODE | ( | ) |
| HOOK_CATEGORY_GENERIC | ( | ) |
| HOOK_CATEGORY_MODULE | ( | ) |
| HOOK_CATEGORY_PLUGIN | ( | ) |
| FrameworkZ Foundation HookHandlers | ( | ) |
| if hooks[i] | ( | ) |
| local isClient | ( | ) |
| void module | ( | ) |
| void if objectOrHandlers and type objectOrHandlers | ( | ) |
| void plugin | ( | ) |
| FrameworkZ Foundation RegisteredHooks | ( | ) |
| void if select | ( | "#" | , |
| ... ) |