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FrameworkZ 4.4.2
Provides a framework for Project Zomboid with various systems.
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Go to the source code of this file.
Data Structures | |
class | FrameworkZ |
FrameworkZ global table. More... | |
class | FrameworkZ::Foundation |
Foundation for FrameworkZ. More... | |
class | FrameworkZ::Modules |
Modules for FrameworkZ. Extends the framework with additional functionality. More... | |
Functions | |
void local | Events () |
void FrameworkZ | Foundation () |
void | framework () |
void | gamemode () |
void | generic () |
void local | handler () |
void local | handlerFunction () |
void | HOOK_CATEGORY_FRAMEWORK () |
void | HOOK_CATEGORY_GAMEMODE () |
void | HOOK_CATEGORY_GENERIC () |
void | HOOK_CATEGORY_MODULE () |
void | HOOK_CATEGORY_PLUGIN () |
void FrameworkZ Foundation | HookHandlers () |
void if | hooks () |
void local | isClient () |
void | module () |
void if objectOrHandlers and type | objectOrHandlers () |
void | plugin () |
void FrameworkZ Foundation | RegisteredHooks () |
void if | select ("#",...)() |
local Events | ( | ) |
FrameworkZ Foundation | ( | ) |
void framework | ( | ) |
void gamemode | ( | ) |
void generic | ( | ) |
void if handler and type handler | ( | ) |
void if handlerFunction and type handlerFunction | ( | ) |
HOOK_CATEGORY_FRAMEWORK | ( | ) |
HOOK_CATEGORY_GAMEMODE | ( | ) |
HOOK_CATEGORY_GENERIC | ( | ) |
HOOK_CATEGORY_MODULE | ( | ) |
HOOK_CATEGORY_PLUGIN | ( | ) |
FrameworkZ Foundation HookHandlers | ( | ) |
if hooks[i] | ( | ) |
local isClient | ( | ) |
void module | ( | ) |
void if objectOrHandlers and type objectOrHandlers | ( | ) |
void plugin | ( | ) |
FrameworkZ Foundation RegisteredHooks | ( | ) |
void if select | ( | "#" | , |
... ) |