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FrameworkZ 4.4.2
Provides a framework for Project Zomboid with various systems.
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Go to the source code of this file.
Data Structures | |
| class | PFW_CreateCharacterInfo |
Functions | |
| void | green () |
| void | PFW_CreateCharacterInfo () |
| void | red () |
| void local | remainingCharacters () |
| void local | usedCharacters () |
| void if | usedCharacters<();void local ratio();void red();void green();void local ratio();void red();void green();void self.nameEntry.borderColor();void local usedCharacters();void local remainingCharacters();void remainingCharacters();void if usedCharacters > () |
| void self | warningBlue () |
| void self | warningGreen () |
| void self | warningTurningRed () |
| void green | ( | ) |
| void PFW_CreateCharacterInfo | ( | ) |
Definition at line 87 of file MainMenu.lua.
| void red | ( | ) |
| void remainingCharacters | ( | ) |
| void if usedCharacters | ( | ) |
| void if usedCharacters<();void local ratio();void red();void green();void local ratio();void red();void green();void self.nameEntry.borderColor();void local usedCharacters();void local remainingCharacters();void remainingCharacters();void if usedCharacters > | ( | ) |
| self warningBlue | ( | ) |
| self warningGreen | ( | ) |
| self warningTurningRed | ( | ) |