FrameworkZ 4.4.2
Provides a framework for Project Zomboid with various systems.
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CreateCharacterInfo.lua File Reference

Go to the source code of this file.

Data Structures

class  PFW_CreateCharacterInfo
 

Functions

void green ()
 
void PFW_CreateCharacterInfo ()
 
void red ()
 
void local remainingCharacters ()
 
void local usedCharacters ()
 
void if usedCharacters<();void local ratio();void red();void green();void local ratio();void red();void green();void self.nameEntry.borderColor();void local usedCharacters();void local remainingCharacters();void remainingCharacters();void if usedCharacters > ()
 
void self warningBlue ()
 
void self warningGreen ()
 
void self warningTurningRed ()
 

Function Documentation

◆ green()

void green ( )

◆ PFW_CreateCharacterInfo()

void PFW_CreateCharacterInfo ( )

Definition at line 87 of file MainMenu.lua.

◆ red()

void red ( )

◆ remainingCharacters()

void remainingCharacters ( )

◆ usedCharacters()

void if usedCharacters ( )

◆ usedCharacters<();void local ratio();void red();void green();void local ratio();void red();void green();void self.nameEntry.borderColor();void local usedCharacters();void local remainingCharacters();void remainingCharacters();void if usedCharacters >()

void if usedCharacters<();void local ratio();void red();void green();void local ratio();void red();void green();void self.nameEntry.borderColor();void local usedCharacters();void local remainingCharacters();void remainingCharacters();void if usedCharacters > ( )

◆ warningBlue()

self warningBlue ( )

◆ warningGreen()

self warningGreen ( )

◆ warningTurningRed()

self warningTurningRed ( )