FrameworkZ 4.4.2
Provides a framework for Project Zomboid with various systems.
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MainMenu.lua File Reference

Go to the source code of this file.

Data Structures

class  PFW_MainMenu
 

Functions

void self closeButton ()
 
void self createCharacterButton ()
 
void local createCharacterLabel ()
 
void local currentMainMenuSong ()
 
void if not description or description ()
 
void self disconnectButton ()
 
void local disconnectLabel ()
 
void self emitter ()
 
void self createCharacterButton font ()
 
void self hasFlashed1 ()
 
void self hasFlashed2 ()
 
void self hasFlashed3 ()
 
void local height ()
 
void local heightLoad ()
 
void local heightReturn ()
 
void self loadCharacterBackButton ()
 
void self loadCharacterButton ()
 
void self loadCharacterForwardButton ()
 
void local loadCharacterLabel ()
 
void self loadCharacterMenu ()
 
void local mainMenuMusicVolume ()
 
void local middleX ()
 
void local middleY ()
 
void local nextLightning ()
 
void self createCharacterSteps onEnterInitialMenu ()
 
void self createCharacterSteps onExitInitialMenu ()
 
void PFW_MainMenu ()
 
void self shouldFlashLightning ()
 
void local stepHeight ()
 
void local stepY ()
 
void local subtitle ()
 
void local success ()
 
void local title ()
 
void self titleY () {x()
 
void self uiHelper ()
 
void warningMessage ()
 
void local width ()
 
void local widthLoad ()
 
void local widthReturn ()
 
void local x ()
 
void local xLoad ()
 
void local xReturn ()
 
void local y ()
 
void local yLoad ()
 
void local yReturn ()
 

Variables

void self createCharacterSteps
 
void self CustomizeAppearance
 
void self EnterInfo
 
void self MainMenu
 
void self self nil
 
void self self onEnterAppearanceMenu
 
void self self onEnterFactionMenu
 
void self self onEnterInfoMenu
 
void self self self onExitAppearanceMenu
 
void self self self onExitFactionMenu
 
void self self self onExitInfoMenu
 
void self self onFinalizeCharacter
 
void self PFW_CreateCharacterAppearance
 
void self PFW_CreateCharacterFaction
 
void self PFW_CreateCharacterInfo
 
void self SelectFaction
 
void self self {x()
 
void local stepWidth
 
void local stepX
 

Function Documentation

◆ closeButton()

self closeButton ( )

◆ createCharacterButton()

self createCharacterButton ( )

◆ createCharacterLabel()

local createCharacterLabel ( )

◆ currentMainMenuSong()

void currentMainMenuSong ( )

◆ description()

void description ( )

◆ disconnectButton()

self disconnectButton ( )

◆ disconnectLabel()

local disconnectLabel ( )

◆ emitter()

self emitter ( )

◆ font()

◆ hasFlashed1()

self hasFlashed1 ( )

◆ hasFlashed2()

self hasFlashed2 ( )

◆ hasFlashed3()

self hasFlashed3 ( )

◆ height()

void local height ( )

◆ heightLoad()

local heightLoad ( )

◆ heightReturn()

local heightReturn ( )

◆ loadCharacterBackButton()

self loadCharacterBackButton ( )

◆ loadCharacterButton()

self loadCharacterButton ( )

◆ loadCharacterForwardButton()

self loadCharacterForwardButton ( )

◆ loadCharacterLabel()

local loadCharacterLabel ( )

◆ loadCharacterMenu()

self loadCharacterMenu ( )

◆ mainMenuMusicVolume()

local mainMenuMusicVolume ( )

◆ middleX()

local middleX ( )

◆ middleY()

local middleY ( )

◆ nextLightning()

local nextLightning ( )

◆ onEnterInitialMenu()

self createCharacterSteps onEnterInitialMenu ( )

◆ onExitInitialMenu()

self createCharacterSteps onExitInitialMenu ( )

◆ PFW_MainMenu()

PFW_MainMenu ( )

◆ shouldFlashLightning()

self shouldFlashLightning ( )

◆ stepHeight()

local stepWidth stepHeight ( )

◆ stepY()

local stepX stepY ( )

◆ subtitle()

void local subtitle ( )

◆ success()

void local success ( )

Definition at line 398 of file Characters.lua.

◆ title()

void local title ( )

◆ titleY()

self titleY ( ) {x()

◆ uiHelper()

void self uiHelper ( )

◆ warningMessage()

void if warningMessage ( )

◆ width()

void local width ( )

Definition at line 29 of file Introduction.lua.

◆ widthLoad()

local widthLoad ( )

◆ widthReturn()

local widthReturn ( )

◆ x()

void local x ( )

◆ xLoad()

local xLoad ( )

◆ xReturn()

local xReturn ( )

◆ y()

void local y ( )

◆ yLoad()

local yLoad ( )

◆ yReturn()

local yReturn ( )

Variable Documentation

◆ createCharacterSteps

void self createCharacterSteps

Definition at line 85 of file MainMenu.lua.

◆ CustomizeAppearance

void self CustomizeAppearance

Definition at line 89 of file MainMenu.lua.

◆ EnterInfo

void self EnterInfo

Definition at line 87 of file MainMenu.lua.

◆ MainMenu

void self MainMenu

Definition at line 91 of file MainMenu.lua.

◆ nil

void self self nil

Definition at line 91 of file MainMenu.lua.

◆ onEnterAppearanceMenu

void self self onEnterAppearanceMenu

Definition at line 89 of file MainMenu.lua.

◆ onEnterFactionMenu

void self self onEnterFactionMenu

Definition at line 85 of file MainMenu.lua.

◆ onEnterInfoMenu

void self self onEnterInfoMenu

Definition at line 87 of file MainMenu.lua.

◆ onExitAppearanceMenu

void self self self onExitAppearanceMenu

Definition at line 89 of file MainMenu.lua.

◆ onExitFactionMenu

void self self self onExitFactionMenu

Definition at line 85 of file MainMenu.lua.

◆ onExitInfoMenu

void self self self onExitInfoMenu

Definition at line 87 of file MainMenu.lua.

◆ onFinalizeCharacter

void self self onFinalizeCharacter

Definition at line 91 of file MainMenu.lua.

◆ PFW_CreateCharacterAppearance

void self PFW_CreateCharacterAppearance

Definition at line 89 of file MainMenu.lua.

◆ PFW_CreateCharacterFaction

void self PFW_CreateCharacterFaction

Definition at line 85 of file MainMenu.lua.

◆ PFW_CreateCharacterInfo

void self PFW_CreateCharacterInfo

Definition at line 87 of file MainMenu.lua.

◆ SelectFaction

void self SelectFaction

Definition at line 85 of file MainMenu.lua.

◆ self

void self {x()

Definition at line 85 of file MainMenu.lua.

◆ stepWidth

void local stepWidth

Definition at line 73 of file MainMenu.lua.

◆ stepX

void local stepX

Definition at line 75 of file MainMenu.lua.